Also, please be aware that 32-bit operating systems will not be able to run the new version. Also, feel free to share this information to anyone in the modding community who might benefit from this.Īs a precautionary measure, please make sure to back up your saves before switching to the new branch. Please feel free to use this to check compatibility with your mods. We're providing an early, pre-release version of this new build (select the "monogame64bit" branch on Steam). This change was necessary in order to bring Stardew Valley to Game Pass, but it also future-proofs the game a little more, and will allow modders more freedom than they've had in the past. In addition, there are various modder requests and bug fixes included in the update. Some time in the near future, Stardew Valley will receive an update (1.5.5), in which the 32-bit XNA framework will be replaced with the 64-bit MonoGame framework. I have an important announcement regarding an upcoming change to Stardew Valley. Hello Stardew Valley modders! I hope you're doing well.
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